﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace VuzixSample.model.geometry
{
    public interface IGeometry
    {
        void InitialiseBuffers(float scale, GraphicsDeviceManager usingContext);
        void Render(GraphicsDevice usingContext);
        void Dispose();
    }
}
